tab 04World & Game Loop7 lessons — tap to open
tab 047 lessonsabout 83 min
World & Game Loop
The arena stops being a grey box and starts being a place — light, props, sound. Then it stops being a demo and starts being a game: waves of enemies, a way to lose, a way to start again.
0110m
Terrain and landscape
Sculpt, texture, trees, grass
0210m
Lighting and skybox
Directional light, baking, fog
039m
Modular props and grid snapping
1×1 m modules, prefab variants
0410m
Keep the scene fast
LOD, batching, occlusion, lightmaps
0510m
Sound and atmosphere
Music, ambience, 3D SFX, mixer
0612m
Waves, losing and starting again
Game state, waves, defeat screen, restart
★22m
exercise
Exercise: it becomes a game
Stage 4 of 5 — dressed arena, three waves, 60 FPS