Unity guides
One question, one post. These are recipes you can land on from a search and leave again — unlike the course, which builds one project from start to finish. Each post says which lesson does the same thing as part of that project.
Git for Unity: what to commit and what to ignore
How do I use Git with a Unity project without breaking it?
Importing a 3D model: scale, rotation and missing textures
Why is my imported model tiny, rotated, or plain white?
APK won't install on Android: every message explained
Why won't my Unity APK install on my phone?
in the course — Export to Mobile: Build, install, debug on device
Black screen on a phone while the editor runs fine
Why is my Unity game a black screen on the phone?
in the course — Export to Mobile: Build, install, debug on device
CharacterController won't move: seven checks, cheapest first
Why is my CharacterController not moving in Unity?
in the course — Character & Combat: Movement, jumping and landing on blocks
How long does Unity take to learn? The course's own numbers
How long does it take to learn Unity and make a game?
in the course — Basics: C# in 60 seconds: variables
Is Unity free? What the free plan really includes
Is Unity free to use?
in the course — Basics: The Unity editor in 5 windows
How to make a 3D game in Unity: five stages, one project
How do I make a game in Unity as a beginner?
in the course — Basics: C# in 60 seconds: variables